Features
Features
Check out our thoughts on the latest retro handhelds, and retrospectives on ones we still can’t put down.
While the Steam Deck arguably remains the Pound-for-Pound champ when it comes to x86 gaming, we still have limitations to deal with.…
As of this writing, Batocera is probably the most performant CFW available for the 35XX series from Anbernic. There is a case…
If you’ve followed the news in the retro handhelds scene at all this year, you know that 2024 has been deemed “Year…
Are you just getting into playing retro games with the Delta game emulator for iPhone? Here’s a complete guide on how to make the most out of the best emulator.
A small, community-made app allows you to add your Android apps to EmulationStation! This article will walk you through the process.
The Miyoo Mini and RG35XX have always had great community support for not just custom firmware, but also customizable buttons and skins.…
PlayStation Portal Who?? Prepared by Joe Sony Bro Copium What’s good Xbox Series Xbox Elite S bros, like you (probably) I was…
The Anbernic RG Arc is such a strange, yet cool device. Resembling a Sega Saturn controller, it is a little disappointing that…
Greetings friends and fellow enthusiasts! This is Mikhailov from Team Retrogue, where we like retro games and the devices that bring them…
This Article was written and provided by community member Dan W. ROG Ally, Meet Sakura Retro Modding Earning My Modern Gaming Side…
Latest News
Veteran Nintendo franchise Star Fox gets a surprise 2026 entry! And you won’t have to wait too long for this reboot/remake!
The Kawaii project shrinks a GameCube to keychain size using genuine Nintendo silicon from a trimmed Wii, with design files on GitHub.
A Reddit modder has converted a Steam Deck into a working clamshell handheld called the Flip Deck, trimming 100mm of length in the process.
A 1997 Saturn prototype of the previously unknown PC port Pyramid: Challenge of the Pharaoh’s Dream has been preserved and released by Hidden Palace.
A second developer is independently porting Super Mario 64 to the GBA, targeting full game completion at 5 to 15 fps.