Welcome to the latest edition of Retro Handhelds Weekly. This week, we saw a bunch of news in the world of hardware and software. Our writing team continues to be on an absolute tear, and there’s even a surprise or two sprinkled in! So sit back, grab a cup of coffee, and catch up on what’s happened this week in the world of Retro Handhelds.

Table of Contents


Hardware

Software

Emulator Updates

From the Writers

On the YouTubes

Looking for Deals?


Hardware

If there’s one thing we know about retro handhelds, it’s that there is always something new around the corner. Seriously, it’s “worse” than smartphones, as some companies release new handhelds every other week. On the bright side, at least there’s no shortage of options.

[UPDATE: Price and Availability] Anbernic RG35XX Pro: Is This the Start of the 2GB Refresh

The RG35XX Pro colorways

Not long after initially announcing the RG35XX Pro, Anbernic revealed more information about its next handheld, including specs, pricing, and availability. Unfortunately, it’s yet another H700 handheld, and unlike the RG34XXSP, it only features 1GB of RAM. The RG35XX Pro will retail for $49.99 with pre-orders going live on June 10th, and for the first 72 hours, you’ll be able to save $5.

The AYANEO Pocket S2 Has a Few Tricks

Angled view of the AYANEO Pocket S2 from the top

It feels like it’s been an eternity since the AYANEO Pocket S2 was announced, but it seems we’re finally nearing a release. Last week, AYANEO’s CEO hosted a live stream showing off the upcoming Android handheld, giving us a better idea of what we can expect. And after the livestream concluded, the Indiegogo campaign page launched.

Anbernic Teases the RG Slide and I Can’t Believe It

Anbernic RG Slide Announced - 16x9

For the better part of the last month, there’s been much speculation about whether the Anbernic RG Slide was real after a few renders and images appeared over on Baidu. After a few of the renders were confirmed to be AI-generated, we thought that would be the end of it. But the rumors have persisted, and for good reason, as Anbernic released a video teasing the RG Slide.

[UPDATE] Anbernic Handhelds Make Surprise Debut on Best Buy’s Website

Anbernic Best Buy

Fresh off the release of the RG34XXSP and the showcase of the RG35XX Pro, Anbernic is apparently bringing select devices to Best Buy. According to a recent listing spotted on Best Buy’s website, three of Anbernic’s latest Android-based handhelds are set to arrive in the near future: the RG556, RG406V, and RG406H.

Someone got a Switch 2 early

Nintendo Switch 2 Being Removed from Dock

The day is almost here for many of us, but for others, it’s already arrived as the Nintendo Switch 2 has started showing up ahead of its launch on June 5th. A post on Reddit gave us a look at the unboxing experience, while @wario64 shared that there will apparently be a “Day One” software update, as you can’t yet play games from the Switch 1.

More Hardware News

Apps and Software

Don’t get me wrong, hardware is definitely fun and exciting to talk about. But what good is an awesome handheld if it doesn’t even work? That’s where software and custom firmware come into play, so here’s everything you might’ve missed this week.”

GammaOS Next Comes to Anbernic T820 Devices

Things have mostly been quiet on the GammaOS front, and for good reason. The legend himself just announced the release of GammaOS v1.0.0 for select Anbernic devices. This includes the lineup of T820 handhelds, such as the RG556, RG Cube, RG406V, and RG406H. There’s a lot to sift through, so keep your eyes peeled as we get it installed on our handhelds and share what we find.

It’s currently only available to download for Patreon subscribers, so hit the button below to support one of our favorite developers and get your hands on GammaOS Next.

Gamma Patreon

GeForce NOW Native App Now Available for Steam Deck

GeForce Now for Steam Deck official announcement

Earlier this year, we learned that NVIDIA was gearing up to release a native Steam Deck app for its popular GeForce NOW service. The day has finally arrived, as the native app is now available for everyone to download. Not only that, but with SteamOS now officially being available for more devices, that means you can enjoy a native GeForce NOW experience without jumping through a bunch of hoops.

AK-xolotl, Trinity Trigger, and Night Slashers: Remake Land on Mobile

AK-xolotl game banner image

We’re seeing quite a few games being ported to mobile, and three of the latest games are pretty fantastic. AK-xolotl, Trinity Trigger, and Night Slashers: Remake are now available via the Google Play Store and/or the Apple App Store, so you can bring these excellent games with you wherever you are.

SEGA Is Discontinuing a Number of Games on Mobile

Sonic the Hedgehog CD End of Service message

Image via: Wario64

At the same time that we’re getting more ports on mobile, even more are actually being removed. It started with people being greeted with an “End of Service” message in a couple of Sonic games. A little while later, it was confirmed that the only remaining Sega Forever games that don’t show that message are Sonic 1 & 2 Classic.

Mega Man VI Gets Fanmade SNES Port

Mega Man 6 for SNES Port Banner

Have you ever wondered what Mega Man 6 would look like on the SNES? Thanks to @infidelity_nes (via Time Extension), you no longer have to wonder, as Beta 1.0 of the port is now available to download. I don’t really have much more to add here, except that seeing this kind of stuff is extremely exciting and shows how active the retro gaming community is.

More Software News

Emulator Updates

Vita3K-ZX
  • v12.5 Build 15
    • merge up to Vita3K/Vita3K@e70f38e
    • fix flickering video
    • fix portrait and streetch mode
    • add “native scaling mode” in settings (fix Anbernic RG505M device or similiar with 1:1 screen)
Kenji-NX
  • v2.0.4
    • New
      • Headless in Avalonia
      • Combines the functionality of the Headless exe into the main exe, eliminating the need for a separate file
      • Add Ctrl+Comma shortcut for settings (works in-game)
      • UI: Match System Time setting
    • Fixes/Optimizations
      • FFmpeg: Fix green screen issues on Linux
      • Fix Super Mario Party Jamboree audio renderer crashing
      • Fix JWT claims and socket flag handling to improve Just Dance® server connection
      • infra: Fix clean installation crash
      • infra: Fix missing libarmeilleure-jitsupport.dylib on macOS (arm64) builds
      • infra: Remove Ryujinx.Common references from project files that indirectly reference the same file
      • infra: Windows: Fix missing soundio.dll
      • UI: Change the GitHub button in the About window to GitLab
      • UI: RPC: Add LUNAR Remastered Collection
      • Add missing texture cache size for 10 GiB DRAM option
      • Assign DRAM IDs and Hardware Types to 10GiB-12GiB sizes
PicoDrive
  • v2.05
    • added lightgun support for SDL platforms, using the host mouse for Menacer, Justifier, and Light Phaser
    • improved handling of OpenGL (may enable OpenGL video mode on devices with JZ4770 CPUs)
    • improved SDL Joystick/Pad support (should now work with what devices are supported by SDL 1.2)
    • improved support for Windows platform
    • slightly improved SDL window resize handling
    • slightly improved UI for keyboard settings
    • fixed major VDP window rendering regression (games using a VDP window with color table != 0)
    • fixed interlaced mode rendering in ARMv7 assembly
    • fixed VDP sprite parsing for MD (fixes a test case in SpriteMaskingTestRom)
    • fixed crash in VDP rendering (DMA pointer wraparound)
    • fixed pads not initialized correctly after state load
    • fixed 32X VINT timing
    • improved 32X interrupt handling (needs work, still not fully as the SH7604 handles it)
    • improved 32X WDT handling
    • several 32X CPU snychronisation fixes
    • Lightgun support
      • PicoDrive now supports using the host mouse for emulating a light gun. It is operating similar to the mouse support. For emulating a light gun, the mouse buttons are mapped (from left to right) to A, B and START. This assignments should fit with the button assignment of the emulated device.
Azahar
  • 2122 Alpha 1
    • All
      • SIMD operations have been used to optimize a commonly used function, reducing GPU processing time for all applications,
        • This change breaks compatibility with x86_64 CPUs which don’t have SSE4.2 instructions (primarily CPUs released before 2011).
        • The few users who have hardware which doesn’t support this instruction set can compile the emulator from source with the ENABLE_SSE42 CMake option disabled.
          • Disabling this CMake option also disables the optimization to the commonly used function.
      • Improved SVC handling timings by simulating the passage of time more accurately.
        • This results in significant performance improvements for several games, including but not limited to Luigi’s Mansion 2, Star Fox 64 3D, and The Binding of Isaac: Rebirth.
      • Refactored state tracking in the video core, reducing the amount of needed syncs and uploads to the GPU.
        • This improves performance in all applications.
      • Allow SPIR-V when using Shadow2D texture mapping.
        • This greatly reduces stuttering in some games. Games known to be affected by this include Luigi’s Mansion 2 and Resident Evil: Revelations, but other games may also see improvements.
      • GLSL -> SPIRV optimizations have been disabled by default, with a new setting added to re-enable them.
        • Disabling these optimizations has minimal impact on performance while greatly improving stuttering in all applications.
      • Fixed the start index parameter for the geometry shader config being set incorrectly.
        • This fixes an issue in Kid Icarus: Uprising where grind rails would appear to be invisible.
      • Replaced a problematic assert in AccelerateTextureCopy with a logged error.
        • This fixes an issue which caused The Binding of Isaac: Rebirth to immediately crash when starting a run.
    • Android
      • Additional options have been added during shortcut creation, allowing the icon and name of the shortcut to be customized.
      • The performance overlay has been enhanced with new settings and statistics available to be toggled from the Layout settings.
        • By default, only the current FPS is shown. Other statistics can be toggled on in the aforementioned settings menu.
      • Added an aspect ratio setting which affects the single-screen layout.
      • Added an option which allows disabling JIT shader compilation.
      • Reorganized the setup process to reduce the unnecessarily high number of pages.
      • Added rotate screen upright toggle.
    • Desktop
      • Added an option which allows advanced frame time information to be displayed at the bottom of the window.
      • Fixed an issue where a custom-set background colour wouldn’t be used while using the Vulkan renderer when an application was initially booted.
ScePSX Beta
  • v0.1.6.6
    • Bug Fixes
      • Fixed potential crash when retrieving cheats under poor network conditions
      • Fixed issues during directory scanning
      • Fixed crash that may occur when loading .img or .bin files directly without using .cue files
      • Fixed ReShade UI flickering on certain GPUs when using the Vulkan backend
      • Fixed screen content being cropped vertically on some Windows 10 and Windows 11 systems
      • Fixed texture alignment issues in the Chinese versions of Parasite Eve and Vagrant Story
    • New Features
      • Added FastBoot: Bypasses BIOS boot process (games still use BIOS functions)
      • Support for cue file encodings across multiple code pages (GBK/GB2312/BIG5/Shift-JIS/ISO-8859-1/CP1251)
      • MDEC supports 4/8-bit and YUV mono decoding

From the Writers

While there’s always a lot of news to cover and talk about, we also try to take a step back and give everyone something a bit different to enjoy. These are the more editorial-styled articles and reviews that you might have missed over the course of this week.

Trying the New Anbernic AI on the RG557

Anbernic AI on the Anbernic RG557 - 16x9

You may have heard something about this AI stuff. It’s been making a bit of a splash in the zeitgeist lately, to put it mildly. Striking while the iron is hot, Anbernic has jumped into the pool with the latest OTA update for the RG557 with Anbernic AI.

 

Anbernic has done more here than hop on the LLM train, though; they have developed a custom-branded app that uses AI implementations in a sensible way for users of an emulation handheld. The update promises live chat functionality for on-the-fly assistance with a game you might be playing, live translation services for titles from outside your region, and even an AI photo editing suite.

Retroid Pocket Flip 2 Review: The Clammiest of Clams

Retroid Pocket Flip 2 Review - Top-Down View with other clamshell handhelds - 2

I joined the hobby after sometime after the original Pocket Flip was released, and by that point, I couldn’t get one without going through eBay or the RH Market. In hindsight, I wish I had picked one up, just so I would have something to compare the Pocket Flip 2 to.

 

That being said, as soon as Retroid announced its latest clamshell, I was all-in, no matter what. So was that the right decision, or should I have sat this one out?

SteamOS on the Legion Go S is Surprisingly Stable

Lenovo Legion Go S Impressions - 9

Can you believe we’re already almost halfway through the year? That means it’s been five months since Lenovo released the Legion Go S with Windows, which debuted the month before at CES 2025.

 

Fast forward to now, and Valve just released SteamOS 3.7.8, which introduces official support for a variety of AMD handhelds, including the Z2 Go-powered Legion Go S. As luck would have it, Zu took time out of his busy schedule to install SteamOS onto his Legion Go S and shares his thoughts.

Anbernic RG34XXSP: A Week Later

Anbernic RG34XXSP A Week Later

Anbernic is trying to add to their success of the RG35XXSP by taking a peek at the Miyoo Mini Flip. Mine showed up, and I was excited because I knew nothing about it. After spending a week with it, here are my thoughts. Check out our first impressions here, our written review, and our videos below!

Anbernic RG34XXSP Setup Guide

Anbernic RG34XXSP First Impressions - 16

Anbernic surprised many when it introduced a new clamshell into the mix, but it was likely done in response to the Miyoo Flip. Nevertheless, the RG34XXSP has arrived, and if you’re trying to figure out where to start or what’s possible, we’ve got you covered.

The Thumby Effect: How Small Can Handheld Gaming Get?

Thumby and Thumby Color Review - Up Close

How small would you want your handheld? Miyoo Mini? RG Nano? Maybe a Funkey S if you’re feeling flippy. What if you could go smaller? Take out the emulation, take out all the excess, take out anything extra, and what are you left with?

 

The Thumby. And in today’s case, the Thumby Color as well. These pocket-sized devices are cheap and cheerful gifts, but I want to take a look and show you what they’ve got cooking under their adorably tiny hoods.

Knulli Gladiator Has Arrived: Why It Might Be Your New Favorite CFW

KNULLI Gladiator on TrimUI Brick - 2

The Knulli team has announced its latest release, this time christened Gladiator, causing no end of Retro Gamers to stand to their feet as one and cry, “Are you not entertained?”

 

The improvements introduced into this release can be categorized by affected devices. The most significant changes will affect devices with only one SD card slot – essentially the TrimUI devices. There are also general updates that will affect all devices, and new information suggesting support for other devices is on its way.

The Best Ways to Play: Sega Master System

R36XX Sega Master System - Hero

If you grew up in the North American video game market in the 80s and 90s, chances are that you’re very familiar with the console wars that occurred between Nintendo’s SNES and Sega Genesis. Genesis supposedly did what Nintendon’t — blast processing, and all that good marketing nonsense.

 

But before there were the 16-bit console wars, there was the Sega Master System (SMS). This is a system that passed a lot of USA consumers by at the time, but contains a great library worthy of another (or a first time) look.

GotX Goes Back in Time to the Age of Dinosaurs With Jurassic June

EVO Search for Eden on the RG35XXH

Like a Dinosaur, GotX is a simple beast. For the uninitiated, GotX is the Retro Handhelds Discord’s equivalent of a book club, where we all play the same games together and chat about them on the respective Discord threads. Proving completion of a game in the relevant thread earns players a GotX point, which can be exchanged for RH merch.

On the YouTubes

Don’t think that the writers are the only ones getting things done. The RH video team is constantly working on new videos, and now’s the best time to subscribe. This week, Zu checks out the new Rokid MAX 2 AR glasses, while Stubbs live-streamed an emulation showcase with the RG34XXSP.

Retro Handhelds on YouTube

Looking for Deals?

Retro Handhelds Deals of the Week - 6-1

Another week, another set of deals to be had. Hit the button below to check out our favorite deals of the week. We know how much everyone loves a good deal, so we’ve been cooking up something to help you get the best deal possible.

Retro Handhelds Deals of the WeekHandheld.Deals

What did you think of this article? Let us know in the comments below, and chat with us in our Discord!

This page may contain affiliate links, by purchasing something through a link, Retro Handhelds may earn a small commission on the sale at no additional cost to you.