As you can tell from the latest edition of What We’re Playing, the Retroid Pocket Flip 2 is quite popular here at Retro Handhelds.
However, much as it’s loved by the rest of us, no one loves it more than Zu. There’s even a rumor going around the RH Discord that Zu designed the Retroid Pocket Flip 2 himself.
Now, after using it as his primary device for a month, Zu is back to share his ultimate review.
As part of his review, Zu takes us through a tour of the device, the positives and negatives of the controls, and a comparison to other devices
In short, the Pocket Flip 2 is a device that Zu has taken to his heart. One of the reasons is that the hinge is remarkably solid compared to other clamshell devices like the original Pocket Flip, Zu never had problems with his, but many others did, and the Miyoo Flip, which Zu describes as having a “super-cool automated disassembly feature”.
Despite potentially having had something to do with the design, Zu has some thoughts on the box-like design, potentially showing a newfound ability to apply a critical eye to his own work.

A Previous GotM on the Flip 2
Many people are not fans of the default ergonomics of the Flip 2, so as part of his review, Zu has looked at a couple of options, and even toured a workshop where a local Etsy seller who makes 3D printed grips, JC Studios, in the style of Mr. Rodgers.
Zu rounds out the video by showing how a number of recent GotX games, Tony Hawks Pro Skater, Lamborghini American Challenge, and Patapon, run on the device. True to his brand, Zu also shows off a Fire Emblem game or two.
Finally, while it’s good, the Retroid Pocket Flip 2 is not a perfect device, and Zu discusses both the good and bad points of the device in his patented “What Did We Learn” segment.
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