EmuLnk taps emulator memory to put maps, HUDs, and themed dashboards on a second screen, finally giving dual‑screen handhelds something smart to do.
Author: Jim Gray
Larry “Major Nelson” Hryb joins the revived Commodore as community advisor, backing a serious C64 hardware comeback and hinting at bigger plans ahead.
DuckStation’s Android build still exists, but the dev has effectively ended support after burnout and drama, pushing handheld users toward RetroArch and other PS1 options.
New open-source tool gb-recompiled turns Game Boy ROMs into native C binaries, with rough compatibility but huge potential for tinkerers and emu devs.
A new Raspberry Pi Pico-based adapter lets you plug a Game Boy Camera into a USB‑C phone and save photos as PNGs, no printer, PC, or ROM dumper required.
Project Helix, the next Xbox, will “lead in performance” and play both Xbox and PC games, pushing Microsoft’s console even closer to a full-on Windows gaming rig.
APF’s 1978 MP1000 console paired with the Imagination Machine computer add-on, creating a hybrid system that confused consumers, had minimal software, and died.
8BitMods’ VMUPro for Dreamcast is adding wireless Game Boy “link cable” multiplayer, turning a memory card into a tiny Nintendo handheld opponent.
OrangePi Neo, the Manjaro Linux handheld, is now “on ice” as DDR5 and SSD prices spike, leaving a fully certified but badly timed device stuck in limbo.
Fire up DREAMM 4.0 and marathon late 90s Star Wars and LucasArts oddities on your Steam Deck or desktop without old installer headaches.