Bandai’s Pippin used Apple hardware, cost $600, confused consumers with its hybrid identity, and died within a year against tough competition.
Browsing: Retro gaming
Analogue 3D firmware 1.2.0 fixes HDMI compatibility, adds Force Progressive Output, and introduces playtime tracking only months after the delayed launch.
FlipperMCE is a fully open-source GameCube memory card emulator with unlimited storage, auto-mounting, and custom graphics, with no proprietary software.
A fan has fully decompiled Virtua Racing Deluxe on Sega 32X, producing a buildable disassembly that opens new possibilities for fixes, hacks, and preservation.
Cult platformer Nebulus is getting a fully licensed new GBA cartridge and ROM release, bringing its rotating tower puzzles back for a modern handheld audience.
Sausageware Games readies S.C.I.O.N and Knightmare for ZX Spectrum, mixing run‑and‑gun chaos with TV‑show dungeon crawling in 48k and 128k glory.
Invanoid is a new Amiga game that fuses Arkanoid’s paddle play with Space Invaders’ alien waves, delivering a hot, replayable score-chaser for classic hardware.
Robo Gems is a new two-player C64 arena platformer about grabbing gems, dodging hazards, and mastering slow zones, with a free demo and cassette release.
FPGA-powered MiniST shrinks the Atari ST into a black TKL wedge, with HDMI, MIDI, and open-source files, though only five 400 dollar units are planned.
Nintendo’s Virtual Boy Classics hits Switch in February with unreleased games, QOL upgrades, and even new headsets for maximum nostalgia.