Analogue 3D firmware 1.2.0 fixes HDMI compatibility, adds Force Progressive Output, and introduces playtime tracking only months after the delayed launch.
Browsing: Nintendo 64
A new unofficial 94MHz N64 core for MiSTer FPGA delivers a 17.5% performance boost, matching Analogue 3D speeds in some tests, but stability varies.
Hyperkin hinted at a possible N64 handheld with cartridge support, though not for a year or two, using the same ROM-dumping approach as the Mega95.
Retro arcade platformer Donut Dodo expands to N64 and Dreamcast, showcasing a new custom engine and adding endless mode, bonuses, and attract upgrades.
Super Robot Wars 64 is finally getting a fan translation, bringing the 1999 Japan-exclusive N64 tactical RPG to English speakers for the first time.
ModRetro, the team behind the ModRetro Chromatic handheld, has opened a waitlist for its upcoming N64 FPGA-based console, the ModRetro M64.
MagicX announces a new handheld in production, the MagicX One Retro45, with a clear nod to the Nintendo 64 controller.
Analogue 3D is real, and we have proof. See the console in action for the first time in new photos and video shared via its press kit.
The Analogue 3D faces its fourth delay, now pushed to Q4 2025. With only base expectations and repeated postponements, doubts are starting to raise.
Video store rentals were a fun way to play games growing up, and the N64 had a lot of B-List offerings that still offered up a great amount of fun.