The next exciting Halo game isn’t coming from Microsoft or an official studio; it’s arriving on Amiga, Genesis, and Neo Geo CD thanks to a fan-led demake of another fan game. Halo Zero (Unofficial Remake) by Earok has just received an early preview build, giving classic hardware an unexpected take on Bungie’s universe.

The project is a port of Halo Zero, the legendary mid-2000s PC fan game that reimagined Halo as a 2D run-and-gun platformer. Earok’s new version targets 16‑bit and CD‑based systems using Scorpion Engine 2025, with the current build offering a single playable level across all three platforms. It’s explicitly billed as an early demo, with the developer warning of bugs and promising fixes and refinements.

On the technical side, the requirements underline how far the Amiga version pushes aging hardware. The preview calls for around 1.1 MB of chip RAM and 512 KB of additional RAM, with a 68020 CPU and Fast RAM strongly recommended if you want to run the 50 Hz build instead of the slower 25 Hz option. The Neo Geo CD edition can be burned and booted directly, with Earok noting that later releases may add CD audio tracks to better capture the atmosphere of the original Halo score.

For fans who grew up with Halo on PC or Xbox but still care about classic hardware, this preview sits at an interesting intersection: a modern fan tribute, remade again for platforms that predate the series itself. It’s also another showcase for what Scorpion Engine and dedicated developers can pull off on machines that, officially, never came close to hosting a Spartan.

Source: GitHub via Old School Gamer Magazine

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