GameNative just gave you another excuse to keep hammering that “free this week” button on the Epic Games Store. The latest release, v0.7.1, adds Epic library integration on top of its existing Steam support, turning your favorite Android handheld into even more of a PC-backlog guilt machine.

If you haven’t been following it, GameNative is a compatibility layer and launcher for PC games, similar to GameHub, that lets you install and run a slice of your library directly on Android. With 0.7.1, contributor phobos665 wired in Epic support, so you can now pull in your Epic library alongside Steam and GoG and launch games straight from the same interface. Once you’ve updated, you log into Epic via a browser window, paste an auth key back into GameNative, and after a short loading period, you should see your full list of titles show up in the app.

There’s also a new wrapper aimed at improving performance, especially on PowerVR and Mali devices, plus a bundled “8 elite Turnip” driver set for Snapdragon 8 Elite users to test. You can now download and apply drivers, content, and Proton builds directly from dropdowns instead of side-loading them through the settings page. Dual-screen support has landed, and games now close gracefully without the weird Back -> Exit dance. Finally, there’s a first pass at Steam Input integration along with some save-sync quality-of-life fixes and a new Romanian translation.

Our setup guide still applies if you’re just getting started: install the APK from GitHub, link your Steam account (and now Epic, if you want), let the libraries sync, then start installing whatever actually runs on your hardware. Compatibility is still hit-or-miss, and multiplayer on Epic is off the table for now, but if you’ve been stockpiling free games for years, GameNative v0.7.1 just turned a big chunk of that hoard into potential handheld fodder.

Source: GitHub

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