SpaghettiKart, the fan-made PC port of Mario Kart 64, just hit version 1.0.0, and Harbour Masters have turned an already impressive decompilation project into something you can sink a weekend into. As with other decompilation ports, you still need to bring your own legally-dumped Mario Kart 64 ROM, since the project ships code only and no copyrighted assets.

The 1.0.0 build adds a new, harder CPU difficulty that pushes back, complete with Spiny Shells, Triple Shells, and smarter overall item logic. As for fixes, the 1.0.0 update tweaks podium scenes and “cinematic” cameras have been cleaned up so they don’t bug out or clip awkwardly, minimaps behave more consistently, and a bunch of race-intro and UI rough edges have been smoothed over so the whole thing feels less like a tech demo and more like a finished game.

Additionally, there are tweaks and fixes for things like framerate behavior and interpolation, so you’re not fighting micro-jank while you’re trying to nail drifts. UI scaling now behaves up to 400% internal resolution, and there’s a new audio driver, plus expanded documentation for both sound and modding.

Feature-wise, it’s clear the devs are steering toward a long-term mod playground, not just a straight port. The revamped custom track pipeline, better collision, and render-layer control all make it easier for creators to build courses that don’t immediately scream “fan map,” while new rulesets, improved camera options, and quality-of-life UI tweaks give players more control over how they race. Taken with the new documentation and accessible modding features, SpaghettiKart starts to look like the foundation for a whole community scene rather than a one-off curiosity.

Maybe the coolest part is how wide the build targets are now: Linux/SteamOS, macOS universal binaries, Windows, with even notes about Switch and OpenBSD in the CI improvements. It’s still a fan project balanced on the usual legal tightrope, but if you’re willing to walk it, SpaghettiKart 1.0 is about as good as this ride gets on any platform.

Source: Gaming on Linux

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Jim is a dad from Massachusetts by way of the Northeast Kingdom (IYKYK). He makes music as Our Ghosts, and with his band, Tiger Fire Company No. 1. He also takes terrible photos, writes decent science fiction and plays almost exclusively skateboarding games. He cannot, however, grow a beard. Favorite Game: Tony Hawk’s Pro Skater

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