PlayStation 3 emulation just crossed a huge milestone: RPCS3 now gets over 98% of the PS3 library at least into gameplay, with nearly three-quarters fully playable.
The latest compatibility update bumps 73.06% of the catalog into the “Playable” tier, meaning you can actually finish those games without major issues. Another 25.12% are now tagged as “Ingame,” where titles boot, pass the menus, and run, but still suffer from glitches or performance problems serious enough to keep them out of the clear. Add those together, and you get 98.18% of all PS3 titles at least making it past the title screen, which is absurdly good!
The real bottleneck now? Motion junk. Only 62 games are still stuck at the “Intro” stage, where they boot but won’t progress into proper gameplay. Of those, 46 rely on PlayStation Move, so the remaining grind is less about performance and more about how to work around those quirks.
What this means is that PS3 emulation has officially moved out of the early adopter phase, into something you can reasonably plan around. If there’s a PS3 title you care about that never left the platform, odds are good it’s at least booting, and more likely already playable from start to finish. The remaining edge cases are increasingly niche peripherals and weird control schemes, not entire genres being unplayable.
For people building out handheld or living room mini PC setups, that changes the PS3 from a nice bonus to a genuinely viable part of a modern library. It’s no longer a question of “if” the console will be fully covered, but “when” the last few stubborn titles finally fall into line. At this point, checking the compatibility list for a specific game is more about confirmation than hope. Which, frankly, is absolutely phenomenal.
Source: RPCS3 on X
