Blizzard just did the unthinkable to a 25-year-old loot-spewing hamster wheel: it added a brand-new class to Diablo II: Resurrected, and you can play it starting today. The Reign of the Warlock DLC drops a dark, demon-bargaining spellcaster into a game most folks assumed was sealed in stone ages ago.
The add-on is live on digital storefronts for 24.99 USD, or you can grab an “Infernal Edition” bundle for around 40 bucks if you don’t already own the base game. Warlock is all about forbidden magic and pet management: you summon demons like the Goatman, Tainted, and Defiler, then bind or literally devour them to siphon their lifeforce for temporary buffs and new build options. It’s pitched as a hybrid of melee and ranged combat that fills some of the gaps between Necro-style summoning and the more straightforward beaters in the original roster.
Reign of the Warlock isn’t just “new dude, same Baal runs,” either. The DLC brings fresh new Terror Zones, a pinnacle boss fight against the Colossal Ancients, 30-plus new uniques, sets, and runewords, plus some overdue stash and loot-tracking quality-of-life tweaks. Think of it as a soft endgame expansion for people who already burned through ladder seasons and needed an excuse to reinstall on the couch.
All of this is part of Diablo’s 30th anniversary blowout, and Blizzard is turning Warlock into a cross-franchise thing. The class is also headed to Diablo IV in the Lord of Hatred expansion and to Diablo Immortal later this year, so if you get attached to your demon-eating wizard, you’ll be able to chase that same fantasy across the rest of the series. Purists are already side-eyeing the idea of “painting over the Mona Lisa,” but let’s be honest: for anyone still grinding on Diablo II in 2026, a genuinely new way to break the game feels more like a bonus than blasphemy.
Source: Kotaku
