The Legend of Zelda series is finally old enough to be in the primary demographic of this community! Jokes aside, one of gaming’s longest-running and most beloved series has officially passed four decades of high-quality (and a few notably bad-quality) titles, and oh boy does my back hurt.

On February 21st, 1986, Nintendo launched their second leading gaming series on the Nintendo Entertainment System: The Legend of Zelda, or The Hyrule Fantasy in Japan. I bet you can’t guess the first leading series… It’s Mario. Anyways, the series was a brainchild of Shigeru Miyamoto, who wanted to capture the same feeling of exploration he had during his childhood wandering the natural wooded area of his hometown of Kyoto. Lived experiences with a sprinkle of Peter Pan, Studio Ghibli, and Lord of the Rings created a great combination of fantasy and childhood whimsy.

The Legend of The Legend of Zelda

The series follows a silent protagonist, Link, who is a different iteration in just about every title. Link is a silent, elf-like creature called a Hylian who goes on an adventure in the land of Hyrule to defeat the Demon King: Ganon (or Ganondorf Dragmire when he’s a human). The goal? Save the land of Hyrule and Princess Zelda. A tried and true hero’s tale that has seen decades of iterations and subversions that kept the adventure series going for so long and retained its popularity. From a lore and canon standpoint…It’s a mess.

If it were straightforward, though, it wouldn’t be as interesting. 2011 saw the release of the official Zelda timeline, which painted every game in the series as connected in one way or another with a timeline split in the series opus: Ocarina of Time. Explaining that nightmare requires an article of its own.

Sometimes Link turns into a bunny and is dropped into a mysterious and dark world, sometimes he has 3 days to save the world from a haunted mask trying to use the moon to destroy the world, other times he’s sailing a fishless sea while controlling the winds. Sometimes, you even get to play as Zelda herself, but we don’t talk about that 90s one.

With every generation comes a new and innovative way to take the adventure genre forward, with many gimmicks having trouble being replicated by other publishers to this day (Breath of the Wild’s physics, Majora’s Mask’s time system, Ocarina of Time‘s dungeon design, etc.).

For most games, gameplay is simple: Semi/full open world adventure with a context-sensitive active combat system that equates to: Press B + Swing Sword = Slash! Sometimes you get a horse, sometimes it’s a boat, one time you were a wolf, crazy stuff. Most of the games are organized around open-world segments and puzzle-heavy dungeons that end in boss fights that range from pathetic to pretty epic.

Standing next to generational innovations in gameplay is also the series’ bold approach to art style. While this topic demands an article all on its own, we have seen influences from the dark-fantasy-heavy 80s, the high-fantasy 90s, the controversial chibi-anime-inspired Wind Waker, all the way to the Studio Ghibli-esque Wild-era. All in an effort to capture a child’s whimsy and imagination.

The Legacy of Zelda

It’s hard to paint an exact picture of how much of a broad picture the series has influenced the gaming world as a whole since RPGs like the acclaimed Dragon Quest were released later that same year. In my opinion, no other game series has come close to fully replicating the feel and exploration behind the Zelda series, but some notable standouts are the Assassin’s Creed series, the Mana series, Dark Souls, Dragon’s Dogma, and the Elder Scrolls series.

Here at Retro Handhelds, we love our Zelda content and look forward to more coverage in the future. It’s my all-time favorite series, and if there is any Zelda-related content you’d like to see from us, let us know in the comments! For more Zelda stuff we have written in the past, see below 👇.

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Joe is our resident Legend of Zelda lore expert and long time enthusiast of vintage technology going back to bricking his first PSP 1000 to repairing old audio equipment and completely building his New 3DS XL. He has been apart the handheld emulation scene since 2018 and a member of Retro Handhelds since it’s founding. He is currently a website writer and our Facebook admin. Do NOT ask him his opinion on proper screen saturation, lest ye be damned. Favorite Game: The Legend of Zelda

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