Welp, it’s official. The long saga of the Retroid Pocket Mini’s shader issue is over, but sadly, the issue is “impossible to fix.” It’s been a long road for Retroid, but they’re already ready for their next set of handhelds.
Trending
- Epomaker G84 HE Review: Gaming With Style
- Frozen Classic Midwinter Is Getting a Ground-Up PC Remaster
- Super Storm Buster Wants to Send the SNES To Bullet Hell
- Dragon Quest Creator Gets an RPG-Style Biographical Manga in Japan
- How to Install SpruceOS v4.0: One SD Card To Rule Them All
- Magenta Sky and Welcome 2 The Machine Launch a Neon Rebellion on ZX Spectrum
- Lord of the Rings: Conquest’s Multiplayer Is Back Online
- Catacomb, Commander Keen Cash, and the Leap That Led to Doom